Titans


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    For once I agree with Ark I am a mino and they have nothing and the vuns are easy to use all someone would have to do is use a fire weapon or spam fire spells even with sanc on and all it still hurts alot other then that they are kinda weak and need some improving although I have no suggestions at the time being but back to the topic of titans :wink: :twisted:

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    ~~@Ithilidin:~~ > I get five attacks at the most: > > First attack > > Haste > > Second attack > > Third attack > > Duel wield Thats because you picked other skills over attacks, u could have made a destroyer instead of a crusader and u would have gotten another attack, and also u have to count the attacks from your mount…. mounts are overpowered i think

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    I'm not saying this to sound dumb but are you talking about pmounts right well the Imp that handles the pmounts upgrades said something about it in another post but the Imp is going to conitue to give everyone a upgrades on thier mounts cuz it wouldnt be fair to have some people have the upgrade and other not if I had said anything that is incorrect plz say something I don't want to put words in peeps mouths :twisted: :p

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    I was pointing out that I get five attacks, clarifying the line of posts before hand where people were "thinking" that there might be more. Fourth attack would be six, titanic attack would be seven. And as I have pointed out, mount attacks are less than what I do mounted or not, plus they only get one attack, two if you haste them. I tested with a level 140 mount, which pmounts go to 120\. If you want to take less damage from a mount, smart thing to do is dispel it. I have never dodged while mounted, I rarely acrobat, so the best thing to hope for is parry, which is slightly better. The extra damage gained from being mounted with the mounts damage, is usually balanced out with the damage received in return from the opponent due to the infrequency of defenses, usually more. Trample damage is a joke for a starting combat, so that really isn't worth it, nor bash damage while mounted. To say that mounts are overpowered is like saying breathing is overrated. There are weaknesses and strengths to it that make it balanced.

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    this prolly goes into another forum, o well.. mounts need to be just that..mounts. not combat participants, glad they cant cast anymore. i dont use a mount, not ever. no regular or pmounts. i walk/transport where i need to go. the obvious balance here would be removing them from combat altogether..want to stay mounted, and want combat…maybe a horse that can rear up once every other round or something, do slight damage. far as mino's...they have a few things that give them decent attacks, but they should get the two handed weapon thing too...at least it would offer an evil class with that option. something else could be a natural maze ability, which is where mino's were first wrote about anyway..if they have that already, i dont know, dont play one. something to think about. soth

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    Couple things,, Ith is right, xtra attacks from mounts is balanced by fewer defenses going off. Soth as far as them participating in battle etc that is from a skill that crusaders have (riding I believe is the one.) And only crusaders (mebbe Paladins) get this. So now what is being suggested is taking a skill away from that/those classes. As far as them casting, It is not hard to deal with. Ask Spunky he has no problem dealing with it. Also, when it comes to just out and out xtra attacks, the simple way to do that is deal with the mount first, they are easy to kill/ neutralize again with the right knowledge of how to do it. To sum it up mounts (p or otherwise) are not and were not even with casting ability (though I could see limiting it to casting on itself and mebbe rider) overpowered. IMHO Only difference between pmounts and others is the ability to find them and mount them.

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    In reply to the # of attacks argument, no, haste does not give an extra attack to a dual-wielded weapon. If you don't believe me, get on, wear two different weapons, and look at the "You slice/slash/whatever ___." I get up to 5 slices and only ever 1 slash from wearing vortex and an achaean sword. So unless someone shows that 8th attack, there are only 7 possible.

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    Maybe they're thinking about kick, or bash, or circle or something? I'd hop onto my Titan and mess around, but of course… *eyes campus network*

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    i wasnt suggesting taking trample, or other pal/crusader skills from pmounts.. i am talking about all casting, extra damage outside of things like trample or whatever…i just dont want a pmount being like a second form member :P

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    Clarification Soth, it isnt pmount. It is any mount that a crusader rides. There are actually better mounts in terms of hp etc out there than any pmount can get to. As far as the second form member, They are a member of the crusaders form, they show up on group and all. They auto-assist etc. But to limit it to some extent I could see limiting the targeting ability to themselves of the rider. IE no attack spells being able to be cast on opponents etc.

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    nod, dont have a pmount, never really wanted one..just not my cup of tea :)

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    That isn't true if the crusader follows and groups with someone else. The mount is not a part of the form in this case. Only the mount the group leader rides is considered part of the group. Any other mount is outside.

  • retired

    Ok, enough of this mount bullshit here. The only change I would -consider- at this point for mounts is allowing them to cast select spells on themselves, and ONLY if they received spell lag. Them casting on the rider is very overpowered because they have infinite mana. Yes, you can silence them or other things, but you can do the same thing with a player. A tamed animal should not be nearly as difficult to deal with as a player. I think what we need to decide about Titans is whether or not something should be done with the dual wield stipulations. I like the fact that they are able to dual wield a two-handed weapon, but maybe some sort of strength check or dexterity check should be thrown in giving them a chance to miss a little bit more with the 2handed weapon or even as extreme as throwing the weapon into either another room or at least on the ground. Let me know what everyone thinks about this. As for what needs to be worked on for drows I think someone should start a new post so we can discuss that more fully. Minotaurs are the other things discussed here. I like the idea of dual wielding 2-handed weapons, but I think the same restrictions should be put on them as we would put on titans (if you like my suggestion) and they still may need some other special skill. Keep talking it up guys. I like the feedback (possibly another post for minotaurs) keep on talkin! eRTAI!~!

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    the part about the titans..nod, sounds fair. no complaints here. Soth

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    All sounds good to me Ertai.

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    Possibility to drop your weapons?! And maybe even in another room?! I'm sorry, but that would simply be wrong. Some weapons have to be worked very hard for, and loss of them because of such a thing is just absurd. Missing more sounds ok to me. Other than that, I like the sound of the your ideas.

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    that would take away the advantages to being titan.. there mana and lightning/mental vul make up for there attacks.. it balances it out cuz any titan cant outlast other ppl that can just spam heal

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    Until they up the damage done in pk situations but not the healing power. Then add the 4* damage that weapons do against certain races.. OH wait, they already did that. Maybe that is why you got good at pk over night. *apologizes* Sorry for the mini-flame, just couldnt resist.

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    Your dumb redraven, i didnt get good over night.. you guys only beat me until lvled up and got good eq then i started to win

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    Maybe a simple answer is just to give Titans another vulnerability that's very easy to take advantage of, like fire or cold or a certain weapon damage type. How about making them vulnerable to piercing, or ranged weapons like arrows? Seems good to me.

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