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ALL:
2006-08-03
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* Reenabled the old weather command for now.
2006-08-14
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* Fixed display of names shown during challenges. No more 'a Slayer'.
* Stats are now handled properly up to 50, further changes on the way.
* Quest complete will no longer show "Quest Point Bonus" unless one is active.
* Multiclassing will now properly activate double experience as it did before.
* Fixed reckoning double.
Note: During a reckoning, experience boost timers will continue to drop.
Right now, reckoning boosts do NOT stack with experience boosts.
IMM:
2006-08-03
* Added areaflag2 "Ruins", this shows up as Ruins on who.
* Added area flag "no_recall" to go along with no_map and dark. This sets an entire area as recall, restricting all the same things that the room flag "no_recall" would do.
* Fixed object2 flag "no_loot", on a pc, this acts as the no_uncurse flag, on an npc, as the inventory flag.
* Gtransfer scripts will no longer transfer group members who are not standing. If you want a script to transfer everyone in a group regardless of position, add 'all' to the end (this may need changed, adding various positions in addition to 'all').
* Wiznet now displays player names properly (it was displaying the short desc of shaped players in mobkill/pkill wiznet messages)
* Fixed display of immortal flags, if none was set (this fixes alignment, not " (null)" on freshly minted imms).
* Minor cosmetic fixes.
2006-08-14
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* Added a reckoning timer to the time command. If a reckoning is active, we will see how much time is remaining.
* Adjusted max number of nested ifchecks from 12 to 24
* Adjusted max number of nested script calls from 5 to 15
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One thing we forgot to changelog added here for completeness:
Shifted players will get bonuses (AC, stat boosts, and hr/dr) for each remort class as well on top of each mort class.