Maze


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    I believe that ONE Maze spell should either return you to the same spot (or with in a few rooms) as where you were when it was cast. Or TWO cost at least 2 moonstones.

    My Basis is this, Momentary Darkness is an Illusionist(i think or ranger, but i think illusioinis) spell that cost a moonstone and TEMPORARILY stops all combat in the room..


    Maze is meant as (at least i believe it is) a way to stop/get out of combat., By banishing your opponent. With it randomly depositing the recipient at its expiration.,,, it permanently ends that combat situation. Till one or other transverses contintents..So is hence more powerful and should cost more.
    It Also could be used for "voluntary" cross continent travel. True somewhat random, but hey 50-50 chance of being on continent you want to be on.

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