Spell effects hitting mobs after flee.



  • Spell effects, perhaps specifically bard songs seem to be capable of hitting the mobs after they've fled. Areo tells me this might be part of the general moblist bug, technically.
    [quote="Scojack"] Spotted this minor issuette with mobs that flee. Check out the log below:


    [SHIFTED] -=SCo=- 2043/3250hp 2750/2750m 842/849mv 6226748tnl
    You finish playing your song.
    Your magic missile *** DEMOLISHES *** a sith slave child! (175)
    A sith slave child attempts to flee!
    A sith slave child leaves east.
    A sith slave child has fled!
    Your lightning bolt does UNSPEAKABLE things to a sith slave child! (241)


    [SHIFTED] -=SCo=- 2082/3250hp 2733/2750m 849/849mv 6226748tnl


    Even though the child had fled, it was still hit by the second of the
    bard fireworks song effect, but the mob had already left the room.


    SCo. [/quote]

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