Remort Races


  • registered

    One way to think about it in coming up with specific new skills/spells for the remort races would be to see the remort races as evolved and more perfect versions of their previous race. Like see an Avatar as a Super Human. Hope that helps!

  • retired

    ~~@Upir:~~ > One way to think about it in coming up with specific new skills/spells for the remort races would be to see the remort races as evolved and more perfect versions of their previous race. Like see an Avatar as a Super Human. Hope that helps! yup thats basically what we're going for.. a remorted human is almost a demi-god figure, half demon, half whatever your old race was.

  • registered

    And give them wonder twin powers! Just don't tell them who their wonder twin is.

  • registered

    some ideas for dwarves/berserker should get a mining skill and the ability to forge thier own equipments, for arnt dwarves miners after all,

  • retired

    I'm not sure when all this was posted, but I'm pretty sure swerve works a little differently than you think. I was under the impression that each defensive skill has a certain percent chance of working. Yes, swerve may be triggered first, but from what I know, it just adds another percent that people need to get through to hit you: 1 attack… 80%chance to get through swerve 90%chance to get through parry 90%chance to get through acrobatics 90%chance to get through dodge If I missed any, you get the idea. Also, the numbers are probably not correct, but I am almost positive swerve has a 20% chance of triggering. eRT

  • registered

    crikey, if you think about it, having a defense at 10% probably wouldn't make much of an impact if you had it mastered :/

  • retired

    not alone…no. But gimme a second to do the math on this.. assuming ac and hr/dr don't play affect, you would have a .9*.9*.9*.9*.8=52% chance of hitting... now lets assume I am foolish and make those 80% chances of hitting... .8^5= around 33% chance of hitting. Now calculate in ac for damage reduction and deal with hr/dr (I have no ideas about the actual calculation orders) but it seems that the difference between 33% and 40% (without swerve) is pretty damned good. feel free to correct me eRT

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