There is a lot of merit in what elzamine has to say here, i for one would have no issue in keeping archery a elf/drow skill as it better suits them, for christs sake im a dwarf and shouldnt realy know the ass end of a bow.
I think that the principles elza has outlined here for her chosen race, if applied to all the races should give us all things that aree much more suited to our own races.
posted in Adjustments Archive
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Posts made by tommi
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RE: Remort races!
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RE: Remort races!posted in Adjustments Archive
> First, I don't know why people keep calling races classes.
This might be baecause i have just come home from working 18 hours straight and not reading over what i am writing about.> - stop referring to the mort races (whether you mean the mort or the remort races); this thread is on the additions to remort races only.
I thought it was taken for granted that this was about remort races, and that in this instance mort and remort names were interchangable> Why is berserk useless?a relatively small ac penalty.
Small my ass, 250 odd -ac is not a small loss at all, 1/2 that would be a small loss.> I'm mostly talking about resistances
You might be, but I'm not, i dont see anyone complaining bout theier resist and vulns do you, the issues come in the way of remort racial abilities, berserk vrs drows swerve and vamps shape, what are you going to choose, the one that penalizes you to use it,> while Dwarf is resistant to the vast majority of elemental damage and has no (workable) vulnerabilities.
Really, dwarf is resistant to NOTHING and vulnrable to drowing, i think the issue there is to make the vuln workable, and i have saidd as such elsewhere in these forums. As i have said, a beserker should be able to get the same number of attacks with a 2 handed axe as if dual wielding, THAT IS NOT AN EXTRA ATTACK, but some insentive to use your racial skills over dual wielding, you know some of these skill enhancements and additions should be about making it easier to choose the things your race does and uses without being penalized for it. If dual wielding works out to be in your best interest beacuse you get better dammage, more attacks per round, a better parry with sword and dagger style and the use of holy sword then are you going to even bother with trying to roleplay a dwarf and run about with an axe. And if that is the case then i think that the imms should not waste thier time and effort in inplementing code that no one of that race is going to use. -
RE: Remort races!Just have a look at the 3 classes that get the most discussion titan, drow and vampire, the big 3 PK races and the only one being toned down is TITAN, drow wingers want more of everything like the fuck they are not good races already, Vampire again is good as it is, especially if other changes are made to PvP, and titan sure needs to be toned down, but so dose drow 2 if your looking for some semblance of balance and i think most of the vampre stuff is more RP than PVP type skills, quote] and remember that Dwarves/Berserkers already have a ton of benefits, Really they do? a beserk thats usless, racial regen that dont give 1/100th of the dam you receive per round, and infravision, WOO HOO i can see red eyes, if you take drow and vampire as benchmarks that all the other races should be able to obtain then dwarf is way off the mark. Also as a side note, where are the great dwarf pkers or better yet, why are there none, Xtrasp out of Redraven you think would be a dwarven powerhouse, but is not, i guess dwarves do suck HUH.posted in Adjustments Archive
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RE: Unbalanced PK - yeah, that's fun!posted in Gossip Archive
~~@toejam:~~ > he'll bot kill them. .
This i find most amusing, i have written a bot or 2 in my time, using kmuddy i can hook my triggers into C code and make it do what ever i want, I do wish i was smart enough to make a bot that could leave my church, run into the abyss and pk someone, if i could do all that in triggers and script i would most definatly have more Pk's than Mr Redraven and not more mob kills. I think before you jump to conclusions and make acusations, you find some proof and offer it to the imms to investigate, and leave your hate and conjucture to the flame channel. -
RE: Unbalanced PK - yeah, that's fun!posted in Gossip Archive
~~@toejam:~~ > Anyone else think Arkain is costing us players? Really,
Really? what a joke, the guy is harldy about, sits idle, smokes tons of bongs, ignores any tells he receives if he is watching hoping that you think he is not there( i know this cause i was talking to him while others asked me if arkain is about causde he wasnt replying to tells) and then for a breif moment in time looks at the monitor rather then the penis in his hand and pk's someone very very unlucky and then goes back to fingering his ashole. Get over yourself, they other in this game who also have [H] who help no one and because of there im the coolest shit about attitudes have cost sentience players, I personally no longer invite freinds of mine here to play, 5 have come 1 has stayed, the rest said we had some of the the most arogant and rude players they have ever encountered. -
RE: Remort races!posted in Adjustments Archive
> __Dwarves: I could see an extra attack. I think that another with the 2handed weapon would be overkill, so perhaps another offhand attack (unless I am mistaken, offhand weapons can only be 1-handed weapons)__
I dont think that a dwarf needs to generally have an extra attack, infact i dont think anyone needs to have anything more than 5 attacks hasted and dual wielded, also i cannot think of any particula attack that a dwarf should have that would work in with them, UNLESS you were to implement some sort of combo attacks that thay could while wielding an axe, also ertai you cannot dual wield while using a 2handed weapon, i have focused on 2handed axes as they are the only axes ingame that are worth using, axe is generally diced a fair percentage under sword and the 20% extra damage would prolly make the 1handed axes on par with a sword of the same level thus negating any benifit gained, and why shouldnt a berserker be able to use a 2handed axe more masterfuly that anyone else thus gaining an extra attack with it, is it not what he has trained all his life to do, be the master of the axe.> __Extra attack whlie wearing 2-handed axe - No. With the 20% extra damage, I think that's enough. Almost everyone seems to want to give their race an extra attack. Bah.__
Think of the things you loose by using a 2handed axe, no holy sword, no silver or holy, no flaming(well not in an axe that is worth using, when compared to tainted sword), no sword and dagger style, loss of atleast 18 hit and damrolls for not dual wielding, and loss of the dual wielded attack, 20% extra damage is nothing when you loose all the above just for using a weapon that is a racial item. Posible solutions, dwarfs get axe style that does the same as sword and dagger style,(extra parry) are able to cast holy sword on axes, get a hit/damroll bonus of 1/10 of level while using 2handed axes, and if you were to give them anything attacking then as some sort of combo attack in the vein of double backstab that can be used in combat, something like chop chop chop, with a fairly long lag, 2 rounds maby. There you go, i guess i had more to say than i hoped for. -
RE: Remort races!Dwarves need to get an extra attack when using 2handed axes, i dont think having 5 attacks with a 2handed is all that over powered, this is all i have to say.posted in Adjustments Archive
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RE: Ninja Deathbarbs blowposted in Suggestions Archive
~~@Jazelle:~~ > I like Create Rose and fought to have it back. It's a nice useless/useful spell. GRIN
Create rose should be given a purpose and it should have like a 1 in 200 chance of making one of them roses that morrollin likes, to stop people spamming it for days to for a easy QP,PRAC collect give only say 20 casts per day of this spell or some other simular number, so its more of a lottery than a spam fest. -
RE: Adrenalineposted in Suggestions Archive
~~@Xavis:~~ > . It's just a way to reduce usage of skills in combat and allow players to depend more on their spells.
First you have to survive longer than 2 rounds for this to be effective, we used to have longer combat periods in Pk and everyone complained that PK fights went too long.