Navigation

    NodeBB

    • Register
    • Login
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    1. Home
    2. Serenity
    • Profile
    • Following
    • Followers
    • Topics
    • Posts
    • Best
    • Groups

    Serenity

    @Serenity

    retired

    0
    Reputation
    7
    Posts
    1
    Profile views
    0
    Followers
    0
    Following
    Joined Last Online

    Serenity Follow
    retired

    Posts made by Serenity

    • RE: Serenity's Updates
      Hey guys, sorry I haven't been ongame this month pretty much at all. I'm in the midst of final projects and exams. But may as well at least post something here. – Areo, can you give me a holler once you look at the mobs, items, etc. for the Element Zone? -- Also, did >you< want the background stuff since you're the one that's pretty much helping now?
      posted in Immortal Projects
      Serenity
    • RE: Immortal Roundup
      I'm alive, too. Areo and I have done a bit of discussing about Element Zone. Be moving again soon, but March is hell month. Semester's coming to an end. But I'm still here!
      posted in Immortals Forum
      Serenity
    • RE: Constellations
      If anyone managed to save that stuff from the old Enchanted Forest, I think that would definitely be a place to start. I >think< Emma may still have them saved somewhere. Then we can look and decide if any of them are still useful. I, myself, would like to see the rose constellation up there ;) I think Eithne may agree! I know we have the Star constellation in game if you "look stars" in 452204\. Needs to be modified as the constellation isn't in its original form. But again, no promises to the others.
      posted in Story
      Serenity
    • RE: Serenity's Updates
      Alright, a lot of this stuff you guys already know. Or at least those who have to sadly listen to me babble on Sent. Hrithy, I need a lot of different tokens for a lot of the elemental areas. Some mob stuff - The elders of the realm need a script/token to ask people if they would like to join their side in the great battle (which'll be a little while, maybe a few weeks after it opens). - Saying that, the elders will also need to recognize people have chosen sides so they can't switch or pick more than one, etc. - Need another mob with a script/token to give quest pts/prizes for the sides that win. I appear to have some very cruddy scripts written down here for example, so I will uh.. not enter them. - Aiko (see spirit area, cause i think she's loaded. Otherwise mshow 21560) needs to recognize that before people can pass to the next room in spirit, they need the six keys. - Um, I'm not sure if I'll still need this one but the Gardenkeeper in the Fire Realm (mshow 21522) needs to not allow people to search the garden until they've done the previous tasks. (Ohhh… that's for the quest stuff. You can ignore that for now... :) ) Some obj stuff - the portals to each of the realms need to recognize characters' alignments as only certain races/sexes/whatever can right off the bat enter some elements. - on the same token, if people are carrying certain orbs and keys that allow them access to realms, the portals need to recognize that. - elders of the realms need items to give when people decide to join their side in the great battle. (6 items to be added when Sol and Aqui declare war) - door barring people to the dimensional plane (the final spirit room before the labyrinth) must not be able to be passed through until the player has all six elemental orbs. - (okay this doesn't make sense to me right now but it is from a year ago so i'll think on it) REDIT: the room before the Spirit portal/labyrinth must have some script or token to take away the orbs and make them "fly to the pedestals". The door recognizes this echo and transfers the person to the portals. - painting in darkness must be able to have locket pushed into it so it opens like a door. - to go with the gardenkeeper that won't let you search before the previous tasks of his realm, need to hide the key in his flowers. (thus why he won't allow you to search until end of quest. Otherwise it would take like two seconds to do.) - Need furniture that can hold more than one person, which i'm sure already exists by this point. (Ie- the hot springs in the fire realm) - Hot springs need a high regen rate cause, well, they're hot springs. - (Uh another "to be explained when i figure it out". It's a quest part but dunno where i was going with it.) In darkness, have someone asking what is what colour on the stained glass for the key. - One of the books in darkness library has to work as a portal to the master's chamber. - Rflags –> Darkness, flag all outside rooms dark and dark_attack flags. Ser's to do list - Remember to add mm_____mm to mobs by vnum and oo_____oo by vnum to objs names. (ie- Aquilus is now "name Aquilus mm21515mm" and pillar of fire is now "fire pillar oo21519oo") - only objs that players can't pick up (like the beds in darkness) need this. NOT objects that are taken! Okay, looks like that's all that's in the first two books. Back later with more.
      posted in Immortal Projects
      Serenity
    • RE: Serenity's Updates
      Alright, this nice little topic you stepped into will probably have all the wondrous babble that fills my brain. So sorry if everything's at random. ;) But that's me!
      posted in Immortal Projects
      Serenity
    • Serenity's Updates
      [u]Element Zone [/u]

      - Rooms near complete. Add ons and connections awaiting construction of Volcano. Still need editting.
      - Mobs and objs in need of editting, but also pretty near finished.
      - Hrithma doing the honours of helping with scripting. (<3 to Hrithy!)
      posted in Immortal Projects
      Serenity
    • RE: Urgent to be Implemented
      I think we really require some storylines to a lot of the game. A sort of brief history or whatever to the area. And the tokens I totally agree on, but I also wonder if we could manage to set something up that would change descs on characters and rooms depending on timing or triggers or whatever. Sorry, not feeling very eloquent.
      posted in Immortal Archive
      Serenity