Bard Ideas


  • registered

    Okay guys, I'm making this right now before I forget, but what I want here is ideas for bards. Unique, I repeat unique, skills and songs for them. I think that is what bard is lacking, uniqueness, and they need more in their aresenal of songs.

  • registered

    An idea for bards could be that they could play REGULAR songs (that don't produce any spells) in rooms designated as taverns. If they are any good, they could get paid for the music. This could be dependant on the song, their instrument they play and their skill. Of course, restrict this so that bards can't just sit there racking in gold. Perhaps make it where bad performances could cost you. ;)

  • registered

    Sounds like a gold botter's paradise.

  • registered

    There can always be a time limit to where if you play again in that bar before the time's up, the locals will get annoyed and they'll mug you blind :P

  • registered

    Okay. I like the ideas. My first idea is that a bard, if they have their MUSIC skill mastered, should be able to play songs without an instrument. The difference would be a new syntax "sing " instead of "play", and the spells of the song would have their levels halved. A couple more ideas. First of all, bard songs being heard in adjacent rooms. I think the reasoning is obvious. Second of all, I have a few songs that I think should be added to the list of a bard when they remort. There's two theories to this, and I want to hear which you like better. Number one, when they go ANY thief class, they get more songs. Number two, when they go SAGE remort class, since that is the good one, and lowers bard playing time already. But anyway, here are the songs. First: "A Rift In Time" Something like that. It would be like the old school spell "Portal" which is like a nexus, but only one way. This would be further limited by not being able to be played in a PK room, and the target has to have nosum off. Because of these restrictions, it would not require an astral. Second: "Dance of Death" This is a complicated one, which would be hard to execute. Basically, this would need to be a skill for it to work. But anyway. The bard would use the skill, "dance of death " and he would start dancing. The bard would not get any attacks, but combat would be initiated, and the enemy would be attacking him. During this time, every round the bards skill would be checked, if successfull the Dance of Death would drain some of the enemies life, starting small and getting stronger and stronger as the dance goes on. We'll have to discuss how the damage should be calculated. I think that it should be a % of the bards maximum health, starting low at like 10% or something, and going up by say… 5% each successfull round. The bad thing about this for the bard, is that some of the damage he is doing to the target is being returned to him. Say like 1/8 or something. Another thing, for this to be worthwhile to the bard, he can interrupt his dance during battle, and the % of damage being done to the target would not reset back to 10, the bard could resume the dance and pick up damage from there. That's a good amount to think about, I'll leave it at that.

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