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Proposed benefits of ingame marriage.
We already have the shared housing. I would propose the folllowing
Spousethink(abbrevieated ST): channel between spouses, I know u can alias them but a seperate channel that has truesight mebbe and works even asleep etc would be nice.
SpouseGoto: would instantly teleport u to your spouse , cross-zone restrictiions apply. And maybe even pk room restrictiions, but had this on mud I played during Sents long down period and was a nice thing to have.
Would like to hear all thoughts on these or any other possible benefits.
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having a spouse-only channel is redundant. there are so many other ways to communicate, and tell is the best option.
However, I do like the idea of going to and from your spouse, only if they are in a safe room. Otherwise, it's very abusable.
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Even in a safe room it's abusable. The world is small enough already, and there are plenty of cheap pk tricks to be played without adding a new breed.
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~~@inimical:~~
> Even in a safe room it's abusable. The world is small enough already, and there are plenty of cheap pk tricks to be played without adding a new breed.
Hrmm, I wouldnt say abuse , I would say use of a benefit of saying I do. What spouse would not come running to help there loved one. With the cross-zone limitations, I dont think that it should be an overpowering benefit, and maybe even adding a line in Score saying Married to: So&So . So that if you are thinking of attacking someone you can do a whois and a who to see if they have a spouse and if that spouse is logged and capabale of a spousegoto from where they are at.
2vs1 pk fights happen all the time.
As long as you arent married to an alt of yourself then spouse goto during a pk fight should just be a benefit not an abuse. IMHO. But even if spouse goto was limited to non-pk rooms then that would prevent it from affecting pk that much accept to prevent the attack from ever happening, just as if the spouse had come by any other means.