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Just a thought I had about slayers. Slayers have the stake ability. It is a useful skill, stake a vamp, and they die. But that limits it too much in my opinion. There are very few times a slayer can actually use this skill to kill a vampire that it is almost not worth it.
I suggest giving slayers the chance to stake any one asleep/blackjacked etc. However, there can be variables to how it works. Vampires should pretty much be auto kill. But still, variables should be added. My idea is to make Slayer Stake skill dependent on what type of chest armor being worn. The armors toughness and weight at the factors. Basically, a heavy thick armor will be harder to pierce that a lighter armor. And a strong armor harder to pierce over a weak armor. And also include how many times it has been repaired as well, along with the crystal hammer affects. The damage could be up to 2k or more even. This would just bring in some new improvement on game play in my opinion. Would influence armors a slight bit, depending on peoples fear of being blackjacked or slept. I don't think it would be a huge idea, but a slight thought.
Another idea was to give slayers a slight chance of stake if a vampire is at like 3-5% hp. And the slayer is holding the stake in hand. Because in every movie, book, show, etc, vampires are 99% killed when awake. I would love to know some opinions on this.
Emtae
Emtae