August '06


  • staff

    ALL:
    2006-08-03
    ---
    * Reenabled the old weather command for now.

    2006-08-14
    ---
    * Fixed display of names shown during challenges. No more 'a Slayer'.
    * Stats are now handled properly up to 50, further changes on the way.
    * Quest complete will no longer show "Quest Point Bonus" unless one is active.
    * Multiclassing will now properly activate double experience as it did before.
    * Fixed reckoning double.
    Note: During a reckoning, experience boost timers will continue to drop.
    Right now, reckoning boosts do NOT stack with experience boosts.


    IMM:
    2006-08-03
    * Added areaflag2 "Ruins", this shows up as Ruins on who.
    * Added area flag "no_recall" to go along with no_map and dark. This sets an entire area as recall, restricting all the same things that the room flag "no_recall" would do.
    * Fixed object2 flag "no_loot", on a pc, this acts as the no_uncurse flag, on an npc, as the inventory flag.
    * Gtransfer scripts will no longer transfer group members who are not standing. If you want a script to transfer everyone in a group regardless of position, add 'all' to the end (this may need changed, adding various positions in addition to 'all').
    * Wiznet now displays player names properly (it was displaying the short desc of shaped players in mobkill/pkill wiznet messages)
    * Fixed display of immortal flags, if none was set (this fixes alignment, not " (null)" on freshly minted imms).
    * Minor cosmetic fixes.

    2006-08-14
    ---
    * Added a reckoning timer to the time command. If a reckoning is active, we will see how much time is remaining.
    * Adjusted max number of nested ifchecks from 12 to 24
    * Adjusted max number of nested script calls from 5 to 15

  • retired

    One thing we forgot to changelog added here for completeness: Shifted players will get bonuses (AC, stat boosts, and hr/dr) for each remort class as well on top of each mort class.

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