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~~@Belexus:~~
> Personally I think the two that should be put in are Were-creature, assuming it can be balanced, and a mechanical/cyborg race, as those would be unique to the already implimented races.
Huzzah! Finally someone supports my idea and recognizes that it would be different.. to some extent at least. Anyway, about that race.. cyborg doesn't come to my mind, but mechanical is much closer. I'd liken their construction somewhat to steam-powered engines (at least that seems more believable for the time period.. or maybe I just played too much Arcanum). Though some process by which a normal race is fitted with metal platings would be interesting. And although I've heard a little in fantasy about Gnomes inventing, I picture Dwarves tinkering around with such things a lot more readily.
Doing all that crap with armor would really just be bothersome.. this is something we would have had to be doing for a long time and have made specific armors for… with weapons, however, it can be realized much easier in our current state, or at least it can with two-handed weapons and such. Besides, we all know that those other, uptight muds envy our amorphous armor.
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Ok now that I took a day off I see everyone is going idea crazy. I agree with Ertai let's keep to medieval/fantasy realm types. Looking over it all here is my responces (not in order).
Feline - Yes was tested and I think I still have the stats someone on a CD BUT right after Syn set them up they were erased so that went all bye bye. I think we have Great Roar and Clawing as ablities and were talking about a jumping one too ie they could leap past a room. Personally I liked having a built in weapons they would not have hand to hand but instead clawing attacks.
Natural means a being that can use nature to it's will. They could become another creature or use the skills and ablities of a animal. That is what I met that would also make werecreatures worthless. It would be more a neutral race too and more of a spirit like creature.
Other thoughts:
A Centar race would be nice. There are some MUDS that have them and yes you can ride them. It would make for a really interesting race and they could have natural archery ablities.
I don't go with a bug race since I look at those more as mobs.
Also if you want there is Drider but that would not be a neutral race more inline with evil and insane.
Could have a Elemental race that uses the natural elements but that is already a class and more likely a mob set up.
Ok that is what I have for you.
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Wait, so you see bugs as mobs.. but you don't see rats as mobs? .. whatever
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Well. when I see a creepy-crawler on the floor, I don't go "OOOO! Look at that cuddly bug!"
It's more like "SMASH IT! STEP ON IT! KILL IT!!!!! !ARRRRRRRRRRRRGHHH!!!".
Err… :lurk:
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~~@Darigaaz:~~
> Wait, so you see bugs as mobs.. but you don't see rats as mobs? .. whatever
It was only a listing of what we don't have I think a rodent race is more a mob than a player set up too but it was just to give a broad templete for us to work on.
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ok, I LOVE the idea of making specific armors moldable to specific races, but wouldn't that be a LOT to keep track of? That would completely limit the use of some weapons/armors to certain races. This is the intent of the idea (I understand this much) but shouldn't we have a few more zones that we can chose from? This way we wouldn't have any problems fitting a complete set of eq to any race and any level (within 10-20 levels)
Keep talkin!
eRT
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Adding select race exclusive items would be a good idea. Reworking all existing armor to be race exclusive is an abysmal idea. It would change the game in a fundamental way and has a grave potential to throw a wrench in the cogs of racial balance, well what racial balance exists anyway.
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I agree. If we are going to do this… it's going to be in a while. We already have balancing issues all over, and this is a huge undertaking to be dealing with along with everything else... I think it needs to wait.
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I don't agree with race specific items. One race with get +'s in something, another will get a spell on an item and then there will be complaints all over the place. I honestly don't think it is worth the hassle to keep every single piece of equipment in balance with each other for races. And the only way to do this is to make the exact same item for each race, then we are stuck with a ton of the same equipment anyway.
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Here's an idea for a new neutral race…
One-eyed, one-horned, flying purple people eater!
X)
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Okay now a serious idea on this: Djinn, or Jinn, whichever you like, though personally I think djinn looks cooler. As for a remort race, I dunno. Here's a description of them from http://webhome.idirect.com/~donlong/monsters/monsters.htm
The jinn, or djinn are beings from Arabic lore. Being from before the creation of man, it is said that Allah created these beings from black, smokeless fire. They have transparent bodies that are made up of flame or vapour, and are able to assume different forms such as humans and animals. There are both jinns of a good nature which are generally handsome, and those that are evil and are hideous. Jinns can be very large and have the ability to become invisible. For the most part, jinns are good towards man. However, because they like to play tricks, their behaviour can be unpredictable, and one can never know if their behaviour is good or bad. Jinns are able to attain the lower heavens and can overhear an angel's prophecy. They therefore have great magical power over humanity. They are able to put us to sleep, transport us instantly to distant lands, and show us miracles, then return us to our beds. They can make us fall in love with them, making us marry them. the children of such unions can pass through wall, fly and age very slowly. Jinns love to throw stones at passersby from rooftops abduct beautiful women, and steal food. Invoking Allah's name is usually enough to prevent such trouble. Much like færies and brownies, a jinn will act towards a human in the same manner in which a human acted towards it. If you are good to a jinn, it will be good to you, if bad however, beware.
I think this would be good for a neutral race, or perhaps this could be the remort race of something.
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Halflings, We all need it, you all know it. Stop living in denial :P
Sa Out 8)
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~~@Xevira:~~
> I've always liked the Gargoyle race idea, as far as a remort for it, I dunno.
Gargoyle sounds cool, instead of making them turn to stone during the day you could give them sea lag and the loss of 1 or 2 attacks per round. But at night compensate them with an extra attack and a 10% bonus on exp
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~~@Xevira:~~
> An idea for balancing a race is to create a balancing scheme similar to that used for objects. Put values on everything with the goal that the total value should be within a certain range of zero.
If a race is resistant to something give it a vulnrabiltiy to its oppisite.
resistant to evil = sus to holy
restisant to fire/heat = sus to cold/frost
so on and so fourth
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If it hasn't been suggested yet (I can't be assed to look through the whole thread and see), what about trolls?
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Halflings.
Halflings.
oh and
Halflings.
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I remember the feline race idea and thought it was pretty cool. I believe they were first called Liger, then Myan. Here are a couple of other ideas that I had…
Mutant - since mutations happen naturally
Ape/Simian - part human, part gorilla/chimp/baboon/etc
Magical - magic based race like pixie or something