Mounts


  • registered

    I have a few suggestions for mounts. I'll lay them out here. First of all, I think all Pmounts should be taken away after this idea is implimented, if it is, rather. (don't worry, it's not bad, you'll see)

    First of all, my idea is that personal mounts become a quest item for everybody. You'll be able to name it, and set a description for it.

    Second of all, things you can buy for your mount. I think two affects is a fair max for mounts, and these will cost according to the power of the spell (i.e. sanctuary costs more than detect_hidden). Another thing you should be able to buy for the mount is damage upgrades, if you are a crusader. The damage for all of the mounts will have a default beginning setting, say... 50. Currently, Achaean Stallions do a crapload of damage, like 200+. I think the cap should be 200. So the crusader can buy their mount, and buy an upgrade that ups the damage 50 points. These will be decently spendy, as it is very good to have a stronger attacking mount.

    Lastly, and something ChaosAngel has been talking about for a while, is some sort of mount retrieval item. A whistle, or whatever. If the mount is alive, and within summon spell range, it should be able to be warped directly to the owner by use of the whistle or whatever. This should be very spendy (relative to the other mount prices).

    On a side note, I'm also thinking maybe a new quest master will need to be put in to accomodate these new quest items/purchases. I think maybe it should be put into (depending on what Syn and others have in mind) Plith as a first choice, or Reza as a second choice. Plith already has a stables and maybe that area could be slightly changed and the stablemaster the quest master. Just some ideas.

  • registered

    Hey I paid a lot for my Pmount. He's a nice little goldfish and I'm not loosing him. You have any idea what getting those scripts on him cost me and I even wrote them out myself. Grrr Other than that your idea is ok.

  • newly_registered

    I agree with a mount retrieval device whistle or something but the rest of the post about geting rid of them etc is bull. I've worked hrd with my mount and like him as he is.

  • registered

    Jazzy, maybe we could change it so the mounts you currently have are kept, but the damage is lowered. It's just that right now most of the mounts are too high damaging, and the system for getting them is very convoluted. We need a steady system, and I think putting it into a quest system would be the best way to do this. And Gotto, same for you, you could keep your mount, it really wasn't all that hard for me to get mine, I just payed some gold and bam there he was, doing massive amounts of damage and owning Spunky in PK :) My point is the system is shotty, nothing is even about it, it was all random when they were made. Change the system so current pmounts are kept, and then look at the rest of my idea. There needs to be a balancing factor with all of these personal mounts.

  • registered

    if yer lookin for an alternate Quest Master Spot there is or has been one in Tundra..used to be able to quest from there..but she never had any Quest Items to sell back in the day *grin* trust CA to know that anywho…just a bit o trivia for what its worth and Belly..if i lose Hekkie...you shall be stripped ..covered in huney..and fed to the bears.....well ok..maybe just the first two would be enough :yes:

  • registered

    pfft stupid mounts, not being able to touch someone in a fight because you have to kill the MOUNT first..who happens to get healed on a regular basis, making it impossible to touch the person riding it, is a little unbalancing in pk if you ask me :D

  • registered

    Spunky: You don't have to attack the mount, why would you do that? If you attack the player then you are hitting them, not the mount. The mount just does damage. The only issue is it's doing too much right now. And you people shouldn't complain about losing your mounts. It's really not a big deal. You're not going to lose it. It may be changed, sure, but I have one too, or are you forgetting that? I worked just as "hard" to get mine as you guys did. And CA, if you lose your mount, you can do whatever you want to me. :wink:

  • retired

    ~~@Spunky:~~ > pfft stupid mounts, not being able to touch someone in a fight because you have to kill the MOUNT first..who happens to get healed on a regular basis, making it impossible to touch the person riding it, is a little unbalancing in pk if you ask me :D you might point it out to Ertai, who'll inform me and i'll fix it. You definitely shouldn't be able to have your mount tank for you , espceially your OWN mount (how much sense does that make really). now that i'm aware of it i'll fix it so that mounts arent so overpowered in battle - i.e. they cannot tank for you

  • registered

    Who needs a Mount? :wink: *grin's Belly* shush you you temptress you lol *tries to remember what her Pmounts name was again*

  • registered

    I want a mount. The whole quest for one is a cool idea, then you can quest for additinal bonus' and such. It would be interesting if it was more like a broad quest as opposed to doing a bunch of generic quests that some QM hands out cause he has nothing better to do, but something interesting. A quest that takes time and effort to complete to get the mount, then numerous little quests to get the bonus' and such as a way to spend quest points at this new quest master. Dunno, just more opinion from the resident Mittens.

  • registered

    ~~@Belexus:~~ > Spunky: You don't have to attack the mount, why would you do that? If you attack the player then you are hitting them, not the mount. The mount just does damage. The only issue is it's doing too much right now. > > And you people shouldn't complain about losing your mounts. It's really not a big deal. You're not going to lose it. It may be changed, sure, but I have one too, or are you forgetting that? I worked just as "hard" to get mine as you guys did. > > And CA, if you lose your mount, you can do whatever you want to me. :wink: thing is, the way the current setup was, it forced me to attack the mount. I tried to backstab you, the mount jumped in, i tried to blackjack, it jumped in again. There was no getting around it

  • registered

    Spunky, mounts can tell a mount killer when you get around them.

  • registered

    Perhaps I missed something in Belexus' post, but why would you implement an idea for something.. then remove it?

  • registered

    Spunky, that's because of a crusaders riding skill that the mount stops things like deception kind of. If you would have casted or normal attacked it would have been me tanking. And Dari, I'm not sure what you mean. The only thing I said differently about my original idea is that you could keep your current mounts and just get them changed, so people don't have to do it over again.

  • registered

    Nevermind, when I read your post I didn't notice that you said you had an idea for mounts in general and that pmounts should be removed.. I was thinking along the lines that you had an idea for (p)mounts.. and then those mounts should be removed. So yeah, don't mind me, I'm just out of it or something.

  • registered

    You recognize the following things about this creature: Immune to: none Resistant to: none Vulnerable to: none Health: 100% Average Damage: 140 That is a mob lore on my alts pmount. He is boosted to level 89 atm. As you can see he is with in the 200 damage you suggested, although if boosted to 119 (highest allowed) he probably would be 250-300 avg dam I guess. Anyways Spunky Bel is right, ONLY way mounts can tank (especially now that you cant order them to do anything) is if you try a deception type move to start combat, cuz the mount protects from such. If mounts were so overpowered Spunky why can you still fairly easily defeat me(my alt)? Mounts change tactics needed but not the balance that much. Also mounts are easy to dispose of with a little know how. Anyways 'nuff said by me.

  • registered

    Yes Red, damage in that range is fine, but in the 200's is a bit much. If we do not want to impliment a mount system (which I believe should be done, rather than what is there now) then maybe the higher damaging mounts could be lowered down. I believe my Yoshi does about 220 average damage.

  • registered

    Balder Well, the time it takes to quest and get any thing takes a long ass time. Most people wouldn't get a pmount until late in the game when they don't want to use the other mounts available to them. All pmounts are good for mainly is arena battles against spunky :wink: it would seem. The only thing I think could be improved on a Pmount is a huge slur of armors that would repop with the pmount unless killed in cpk. Having the pmount sort of like a character and it would also go to the death area (can't remember the name off hand), this way people can actually look at it too if they die. It is hard to read a mount description because the damn things move to fast. And the mounts can take just as god awfully long as before, but having armors you give them, and some can be quest items, and some secrets and some you can buy would be nifty as well. Make some new stuff for the game. (Nothing over powering for the mounts though) These armors can be anti-good evil neutral too, making some new twists to sentiance. This could also take away the need for permanent spells, or make 2 affects instead of 4\. Just some food for thought though. Balder

Log in to reply