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    Topics created by Emtae

    • Mount revive
      Suggestions Archive • • Emtae  

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      E

      I'll make those mountable, but I'd like them killable as well. I'll have to test that out before any changes are final. eRT
    • Starter class idea
      Discussion/OOC • • Emtae  

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      Well, this is a creating a character only option. When the game starts, you go through every thing like normal, race, male, subclass, and then it would ask you; what kind of character will this be? Fighter, Mage, theif, knight… bla bla bla. These classes will determine how your stats start off in the game. For the 20/20 20/20 100/100 stats. You could have 40/40 40/40 60/60\. Or something else to start off. This would also be useful when someone picks a mage class and they have more than 20 mana to start off the level. Then, they will also get to chose what Kind of weapon they think they would be immagine their charcter using. Every starter class would get a certain list of weapons. This will give them some sort of boost when using the weapon. Emtae
    • Dispelling some affects
      Suggestions Archive • • Emtae  

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      What would cause a non-magical blind though? Dirt kick, that's about it. Flaming weapons is a magical effect on the weapon. A dragon breathing fire, or any other mob for that matter, could be taken as magical or non-magical. Definately fireball and casting blind are magical.
    • No more than one alt on
      Adjustments Archive • • Emtae  

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      Yeah, the whole watching people with an alt thing is pretty lame I think. We try our hardest to see that sort of stuff happening as imms… unfortunately, this is one of those things you really can't prevent with code because if you limit more than one site at a time you might knock out people on the same network.
    • Slayers
      Adjustments Archive • • Emtae  

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    • Illusionist Upgrade
      Discussion/OOC • • Emtae  

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      ^^ Agreed.
    • Paladin/crusader skills
      Adjustments Archive • • Emtae  

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      No one has replied